If there is a lesson to be learned from Psychonauts, the epic platformer from the mind of Tim Schafer, it is this: don’t shop in the budget isle for your marketing people. By any right, the game should have been an astounding success.
Psychonauts is on many a top ten list of all time favorite titles due to it’s unique graphic style, bizarre yet humorous storyline, brilliant platforming, character development, and overall awesomeness. The game scored amazing reviews from basically anyone who touched it, but due to a subpar marketing effort that launched enormous, yet short-lived campaigns that hit the wrong audiences, it just didn’t sell the way it should have.
Hit the jump for more on the underPLAYED goodness that is Psychonauts.
Editors Note: In case you are wondering who the frack I am, my name is Nick AKA “Dutch” VanBurkleo and I just might be the proverbial ball and chain to the one and only VirtualGirl. I can normally be found on my gaming blog but from time to time I may toss a crude combination of words your way. I hope you enjoy!









