Entry 502 in an ongoing series about the music of videos games is now posted, featuring Space Channel 5: Special Edition, which includes Space Channel 5 Part 1 and Part 2.
The writer/company president agreed to take the time from his daily routine to give GEN the scoop on Peter and his boyhood pals ... and foes.
Entry 502 in an ongoing series about the music of videos games is now posted, featuring Space Channel 5: Special Edition, which includes Space Channel 5 Part 1 and Part 2.
Today, the King of Pop will be publicly laid to rest. Through years of media butchering and false accusations, many have forgotten the sheer talent and entertainment that Michael gave to this world. Let’s take a moment to remember Michael through the 6 categories of GEN.

We present todays moment of Geek Zen
As we say farewell to Michael Jackson. Let us not forget that Michael Jackson was an avid Gamer. Who not only loved Video Games, but had a passion for them. He even had his own Video Game. Michael Jackson’s Moonwalker, both for the Arcade and Sega Genesis Home console. He didn’t only star in them either. He was involved in the making.
MJ also appeared in 2000’s Ready 2 Rumble, Boxing Round 2. The last time Michael Jackson appeared in a game was in 2002’s Space Channel 5, Part 2. Playing what else, Space Michael. So as we say farewell to Michael Jackson this weekend. Remember, we’re not just saying goodbye to the King of Pop, but to a fellow Gamer as well.
RIP Michael Jackson.
Every now and again rumors surface of a completed project of the Shenmue series being in the works, creating waves of anticipation in the sea of Shenmue fans who’s been patiently waiting for six years for SEGA’s official word. We’ve seen fake screenshots and trailers, we’ve fell for slated release dates, and have heard rumors of a completed game sitting on SEGA’s shelves collecting dust for one reason or another. Yet we remain hopeful, knowing that the man who gave birth to the amazing creation that is Shenmue, Yu Suzuki, has an active role there at the company.
But as the years go by and Yu Suzuki’s role become less and less, our hope of experiencing the final chapters of Shenmue diminish as well. Recently, according to SEGA Sammy, Yu Suzuki has “retired” from the role of R&D (Research and Development) Creative Officer, and as of April 15, 2009 will be a member of the Amusement R&D Division. Notice in SEGA Sammy’s records, Yu Suzuki is on the list as “retired”, but is noted to have made a “personal change” on April 1st, to stay as a member of the company. What does this mean? Was it a company mistake, or did Suzuki change his mind last minute about retirement?

Sega Race TV was the last game Suzuki has designed for SEGA AM. It released in Japanese arcades in 2008.
Whatever it means, news of retiring- in this case almost retiring- is not good news at all for Shenmue fans around the world. Maybe he changed his mind because he wanted to go out with a BANG and finish one of his greatest works. Why not go out on a good note? Or maybe I’m just harboring more blind hope for something that will never come; after all the hope of finally avenging Ryu Hazuki and defeating Lan Di is the only thing that keeps us Shenmue fans warm at night.
Having completed what viable titles there are available on the Wii, I was left wondering whether or not simply to push the console back out of the limelight into the lonely shadows of my closet. I had no desire to sit through another waggle-fest of minigames nor another rehashed Nintendo venture. Luckily, MadWorld was announced, and I rejoiced. Though at the time I wasn’t certain whether or not it would be worth purchasing, it breathed a bit of new life into the little white console. Promising gore by the bucket, deliciously violent executions, and a twisted storyline, MadWorld had me hooked by its second press release. Now, having completed the game, I can safely say that while it has reignited my passion for the Wii’s potential, it’s not without its faults. Overlooking them, though, this is one bone-crunching good time.

Along time ago, in a childhood far, far away, Sega made a name for its company and consoles by offering up unique niche titles that couldn’t be found anywhere else. It then proceeded to tarnish that name by unleashing a relentless barrage of horrid Sonic the Hedgehog spin-offs and failed “Wiiquels” to the aforementioned niche titles such as Samba de Amigo and NiGHTS. Valkyria Chronicles is so good it almost corrects all those wrongs, and is by far the most enjoyable game that has ever seen the inside of my PlayStation 3.

